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00020 #ifndef P2_TRIANGLE3D_FINITE_ELEMENT_HPP
00021 #define P2_TRIANGLE3D_FINITE_ELEMENT_HPP
00022
00023 #include <TinyVector.hpp>
00024 #include <TinyMatrix.hpp>
00025
00026 #include <QuadratureFormula.hpp>
00027 #include <ConformTransformation.hpp>
00028
00029 #include <LagrangianFiniteElement.hpp>
00030 #include <ThreadStaticBase.hpp>
00031
00032 class P2Triangle3DFiniteElement
00033 : public ThreadStaticBase<P2Triangle3DFiniteElement>,
00034 public LagrangianFiniteElement<6, P2Triangle3DFiniteElement,
00035 QuadratureFormulaP2Triangle3D>
00036 {
00037 private:
00038 static TinyVector<3, real_t> __massCenter;
00040 public:
00041 enum {
00042 numberOfDegreesOfFreedom = 6,
00043 numberOfVertexDegreesOfFreedom = 1,
00044 numberOfEdgeDegreesOfFreedom = 1,
00045 numberOfFaceDegreesOfFreedom = 0,
00046 numberOfVolumeDegreesOfFreedom = 0
00047 };
00048
00054 static const TinyVector<3, real_t>& massCenter()
00055 {
00056 return __massCenter;
00057 }
00058
00059
00060 real_t W (const size_t& i, const TinyVector<3>& X) const;
00061 real_t dxW(const size_t& i, const TinyVector<3>& X) const;
00062 real_t dyW(const size_t& i, const TinyVector<3>& X) const;
00063 real_t dzW(const size_t& i, const TinyVector<3>& X) const;
00064
00065 inline const
00066 TinyVector<QuadratureType::numberOfQuadraturePoints,
00067 TinyVector<3> >&
00068 integrationVertices() const
00069 {
00070 return QuadratureType::instance().vertices();
00071 }
00072
00073 P2Triangle3DFiniteElement()
00074 {
00075 ;
00076 }
00077
00078 ~P2Triangle3DFiniteElement()
00079 {
00080 ;
00081 }
00082 };
00083
00084 #endif // P2_TRIANGLE_FINITE_ELEMENT_HPP