#include <RealExpression.hpp>#include <BooleanExpression.hpp>#include <FunctionExpression.hpp>#include <Vector3Expression.hpp>#include <MeshExpression.hpp>#include <Variable.hpp>#include <Structured3DMesh.hpp>#include <MeshOfHexahedra.hpp>#include <MeshOfTetrahedra.hpp>#include <SurfaceMeshOfTriangles.hpp>#include <SurfaceMeshOfQuadrangles.hpp>#include <SpectralMesh.hpp>#include <SpectralConformTransformation.hpp>#include <GaussLobattoManager.hpp>#include <Interval.hpp>#include <Information.hpp>#include <Hexahedron.hpp>#include <Tetrahedron.hpp>#include <Triangle.hpp>#include <Quadrangle.hpp>#include <ConformTransformation.hpp>#include <FiniteElementTraits.hpp>#include <ScalarFunctionBase.hpp>#include <ScalarFunctionMaxComputer.hpp>#include <ScalarFunctionMinComputer.hpp>#include <VariableRepository.hpp>#include <limits>

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1.5.6