00001 // This file is part of ff3d - http://www.freefem.org/ff3d 00002 // Copyright (C) 2001, 2002, 2003 Stéphane Del Pino 00003 00004 // This program is free software; you can redistribute it and/or modify 00005 // it under the terms of the GNU General Public License as published by 00006 // the Free Software Foundation; either version 2, or (at your option) 00007 // any later version. 00008 00009 // This program is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 // GNU General Public License for more details. 00013 00014 // You should have received a copy of the GNU General Public License 00015 // along with this program; if not, write to the Free Software Foundation, 00016 // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00017 00018 // $Id: Sphere.hpp,v 1.4 2006/10/01 23:25:58 delpinux Exp $ 00019 00020 // This class provides a toolkit to manipulate Spheres. It inherits from the 00021 // Shape class. 00022 00023 #ifndef SPHERE_HPP 00024 #define SPHERE_HPP 00025 00026 #include <Shape.hpp> 00027 00035 class Sphere 00036 : public Shape 00037 { 00038 private: 00039 Vertex __center; 00040 const real_t __radius; 00041 const real_t __radius2; 00050 inline bool __inShape(const TinyVector<3, real_t>& x) const 00051 { 00052 return (__center.distance2(x) <= __radius2); 00053 } 00054 00056 00063 std::ostream& __put(std::ostream& os) const; 00064 00065 protected: 00066 ReferenceCounting<Shape> __getCopy() const; 00067 00068 public: 00073 Sphere(); 00074 00081 Sphere(const Vertex& center, 00082 const real_t& radius); 00083 00089 Sphere(const Sphere& sphere); 00090 00095 ~Sphere() 00096 { 00097 ; 00098 } 00099 }; 00100 00101 #endif // SPHERE_HPP
1.5.6